Resource cache
A planned cache layer for repeated FiveM resource download requests.
sCloud is exploring a FiveM resource cache designed to reduce resource download load on your server and improve asset delivery reliability for players.
FiveM resource downloads can put heavy pressure on server bandwidth and origin infrastructure. The planned sCloud cache proxy is intended to make repeated resource delivery easier to manage, while keeping the current CDN focused on media hosting.
A planned cache layer for repeated FiveM resource download requests.
Designed to reduce how much resource traffic your FiveM server has to serve directly.
Experimental until real server testing confirms behavior, limits, and integration details.
For current production needs, use sCloud CDN to host inventory images, phone media, videos, loading screen assets, and script assets. The resource cache work will remain clearly marked until it is ready.
A FiveM cache proxy is a delivery layer designed to reduce repeated resource download load on the server that hosts FiveM resources. sCloud's version is planned and experimental.
Not yet. This page describes a coming soon, experimental service. sCloud CDN for media and static asset hosting is the current product to use today.
The goal is to improve resource download reliability and reduce load on your FiveM server, but final performance depends on the implementation and test results.
Yes. Join the Nexus waitlist or contact sCloud so we can prioritize communities interested in resource caching.